I've tried to reset the app by following the instruct. I can use some insights on why these two crashes happen and how to avoid/fix them. Hey, First off - great job with the tracker However, since a couple of weeks (3 approx) my opponent tracker has not been tracking at all. The crash happens on the newDeck.window! forced unwrap. Hearthstone deck tracker is the best way to keep track of your collection, manage your decks, and stay up to date with your opponents health and cards. Self.window!.beginSheet(newDeck.window!, completionHandler: nil) There is similarly strange crash when presenting a property sheet on this code: newDeck = NewDeck(windowNibName: "NewDeck") So why would it crash on that line, assuming all the IBOutlets are properly linked in the XIB file? Another problem we have is that we cannot set a teleporter as the bots. notifyGameStart.state = Settings.notifyGameStart ?. He will soon learn how to chase enemies through teleporters and around corners. Using atos, I decoded the crash location to the very first line on the method: The issue has been fixed, the roster is available again. However, Riot has changed some internal systems this time which is why a fix is needed now. Most of the previous game updates did not break the app features. It is not a common situation in case of Valorant. : Preferences.PreferencesWindowController (Swift.AnyObject) -> () AppDelegate.swift:583 this is the first time it has ever happened. ![]() (preferencePanes:, style:, animated: Swift.Bool, hidesToolbarForSingleItem: Swift.Bool) -> Preferences.PreferencesWindowController :0 ![]() () -> () () -> () :0įunction signature specialization of (preferencePanes:, style:, animated: Swift.Bool, hidesToolbarForSingleItem: Swift.Bool) -> Preferences.PreferencesWindowController PreferencesWindowController.swift:37 Here this is needed because the client needs to know which discover option was correct for the card effect to work. ![]() I am trying to understand why the Preference panes for HSTracker ( ) are reporting crashes on the viewDidLoad method.
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